[The development is: Completed]

Wavejump was made during the Globalgamejam2017 with a group of friend of mines. It was my second GGJ and I really enjoyed it and what was the product of it.

The concept

The theme of the jam was "Waves" so, after some brainstorming, we come up with the idea of a local multiplayer game about blobs making waves by jumping on the ground.

The main mechanics was the character jump, and that had two important purpose:

The development

The development was really quick and good, we worked as a team and we had something playable quite early through the jam.

The first sketch was a simpler version with only a type of character creating normal circular waves, as that was the core design.

After that, since a lot of time was still available, we had the chance to polish and juice it to really make it a fun game:

With all these features in place we reached the 48 hours of the Jam, so we close it very satisfied from the result.


Gameplay Trailer => https://www.youtube.com/watch?time_continue=1&v=gX48s6ZBdTQ&feature=emb_logo
GlobalGameJam Page => https://globalgamejam.org/2017/games/wavejump
Itch.io Page => https://bearsinmind.itch.io/wavejump